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In-game

Kopion

Details

Diet
Carnivorous
Habitat
Biome- and subspecies-specific rather than just "grassy fields and caves": microTech tundra and surface caves, Daymar's northern canyons, and irradiated populations on Pyro I; native to Ashana (the moon Nul V).

Where to find

Where this creature spawns, sourced from game data and the Star Citizen wiki.

AI Overview

Compiled by AI from community sources — may be incomplete or inaccurate; verify before relying on it.

A fast, carnivorous pack predator native to the moon Ashana (Nul V) that has spread as an invasive species across the 'verse — prized by hunters for its valuable, regeneration-grade horn.

Appearance

The kopion is roughly the size of a German Shepherd, quadrupedal, with a scaled back and a single harvestable horn. Coat patterning varies by subspecies and biome: the tundra subspecies is marked by a white pelt with dark cloud-like spots, which is how hunters identify it in the field. Its eyes glow faintly, making it visible in the dark of caves.

Sources:starcitizen.toolstoxigon.com

Behavior & temperament

Aggressive and agile. Kopions are predators that historically travelled and hunted in packs of 3-4, and they move faster than a player can sprint, with erratic, darting movement. Pack behavior has shifted across patches — in more recent builds they more often spawn solo or in pairs, and a struck pack may scatter rather than charge as a group. In caves they tend to flee from light and direct movement, preferring darkness, and they give off a distinctive high chirping/hissing call that hunters use to locate them before engaging. They are fast but do not hit especially hard.

Sources:api.star-citizen.wikitoxigon.comdoctrine.substack.com

Where to find

Kopions are spread across several Stanton and Pyro bodies, generally split by subspecies: - microTech (Stanton IV): the most reliable hunting ground. Tundra kopions roam the elevated grasslands and tundra, typically near the equator and the edges of the temperate "green zones"; cave kopions inhabit the surface cave systems, including caves near Shubin mining facilities and around the planet's orbital markers. - Daymar (Crusader moon): kopions spawn in the northern canyons and cracks near old mining outposts, at a lower spawn rate than microTech. - Pyro I: home to the irradiated kopion variant, mutated by the system's ongoing radiation storms.

Sources:starcitizen.toolstoxigon.comapi.star-citizen.wiki

Diet

Carnivorous predator.

Sources:api.star-citizen.wiki

Variants & subspecies

The kopion rapidly evolves traits suited to whatever world it colonizes, producing distinct subspecies that are reflected in-game by separate harvestable horns: - Tundra kopion (microTech grasslands/tundra) — white pelt with dark spots. - Cave kopion (microTech and other cave systems). - Irradiated kopion (Pyro I) — mutated by radiation storms; requires radiation-resistant gear to hunt. Each yields its own named horn commodity (Tundra Kopion Horn, Cave Kopion Horn, Irradiated Kopion Horn).

Sources:starcitizen.toolsuexcorp.spaceapi.star-citizen.wiki

Combat & danger

Individually low-threat: light armor is generally enough since kopions "don't hit hard," but their speed and pack tendencies make them dangerous if you let several close in at once. They are vulnerable to ranged fire — a sniper rifle can drop them in a single well-placed shot, while shotguns (e.g. Gemini S71) and basic rifles (P4-AR) handle close-quarters cave work. Melee is risky and not recommended. Useful tactics: use cave bottlenecks and tunnel entrances to funnel them, crouch right before a kopion pounces so it overshoots into a wall, and carry a handheld flashlight (their glowing eyes give them away in the dark). Irradiated kopions on Pyro I additionally require gear that reliably functions in a radioactive environment.

Sources:doctrine.substack.comtoxigon.comapi.star-citizen.wiki

Loot & drops

Kills yield a kopion horn, the creature's signature commodity — though not every kill drops one (player reports suggest roughly one horn per two to three kills, with "pristine" horns being more valuable and harder to get). Horn values vary sharply by variant in player marketplace trading: - Cave Kopion Horn and Tundra Kopion Horn: ~200,000 aUEC per unit (dropping to ~180,000 for bulk). - Irradiated Kopion Horn: ~80,000 aUEC per unit (~75,000 bulk). Commodity trackers show the tradeable "Kopion Horn" averaging in the ~36,000-50,000 UEC/SCU range at official terminals, with the high-end player-to-player marketplace prices well above that. Hunting can also be done via mercenary culling contracts: "Cull Invasive Creatures" (Stanton) pays 55,000 aUEC, and "Cull Irradiated Kopions" (Pyro) pays 78,250 aUEC.

Sources:uexcorp.spaceuexcorp.spacetoxigon.comapi.star-citizen.wikiapi.star-citizen.wiki

Hunting & harvesting tips

- Bring a flashlight for cave hunts and keep helmet lights dimmed to avoid scaring them off; listen for the chirping/hissing call to locate them. - A sniper rifle lets you one-shot from range before the pack closes; shotguns are better inside caves. - Take culling missions, which can increase spawn rates and pay a flat bounty on top of harvested horns. - microTech is the densest hunting ground; Daymar is a quieter secondary spot. - Spawn behavior shifted after patch 4.1 — packs became less reliable and solo spawns more common in heavily farmed zones, so less-advertised caves can yield better groups.

Sources:toxigon.comdoctrine.substack.com

Lore & discovery

In lore the kopion is indigenous to Ashana (Nul V), where it evolved to survive harsh, varied biomes. It breeds fast — on average twice per Standard Earth Year, with litters of 5-10 young. On Ashana most pups die to predation, starvation, or exposure, but on gentler worlds where humans deliberately introduce kopions to harvest their horns, most pups survive to adulthood, which is why it has become invasive across multiple systems. The horn is the draw: a unique blend of bone and naturally-occurring carbon nanomaterials that, when processed, aids bone regeneration far more successfully than lab-grown materials, making it a valuable medical commodity. The Galactapedia classifies the kopion as a canid. As a playable in-game creature it arrived in Star Citizen Alpha 3.23 (alongside the Maroc), well after the moons it inhabits — it is now in-game, not concept-only.

Sources:api.star-citizen.wikirobertsspaceindustries.com

Drops

Some data from starcitizen.tools (CC BY-NC-SA 4.0).